domingo, 30 de enero de 2011
miércoles, 19 de enero de 2011
martes, 18 de enero de 2011
domingo, 16 de enero de 2011
martes, 11 de enero de 2011
WIP. Concept process, creative horrors and other stories.
After some days stucked, I decided to take my portfolio proyect in a more realistic and gradual way.
I will set myself short tasks that can be completed in few days with realistic timing.
So I will start working in this thumbnail I pushed forward the other day:
First, I put myself a time limit: two hours. the task is the character design. And it came this way:
I did same thing for the creature design. I couldn´t scan the thumbnails for this one:
I am not quite happy with the results, and I realized that my thumbnail phase was somewhat weak, rushing too much for the render, so I will go back to scratch with both of them. I also need more references.
I will set myself short tasks that can be completed in few days with realistic timing.
So I will start working in this thumbnail I pushed forward the other day:
First, I put myself a time limit: two hours. the task is the character design. And it came this way:
I did same thing for the creature design. I couldn´t scan the thumbnails for this one:
I am not quite happy with the results, and I realized that my thumbnail phase was somewhat weak, rushing too much for the render, so I will go back to scratch with both of them. I also need more references.
lunes, 3 de enero de 2011
domingo, 2 de enero de 2011
sábado, 1 de enero de 2011
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